Posts tagged: cartoons
Screen Editor alex writes a little about life, cartoons and sit coms:
I come from a family of eggheads, so summer camp for me was usually something like Mini University. We’d play with metal shavings and magnets, or compete to design the most aerodynamic paper planes, but one of the things we also got to do was use the Olympic swimming pool with a full size, triple-decker diving board. The very top board was always roped off, but one of my best friends dared me to climb up to the level below it and jump off with her. It was high enough that it was hard to even make ourselves walk to the edge, but we agreed that on the count of three we’d run and jump. It wasn’t until I surfaced that I realized she was still up there, staring down at me.
Animator, writer, director and producer Liz Holzman has died. Holzman worked on Animaniacs, Pinky & The Brain, DuckTales, Smurfs, Muppet Babies and Darkwing Duck among other television series and films. The Hollywood Reporter, Animation Magazine and The Los Angeles Times have obituaries. Animation Insider has an interview with Holzman. Here is a gallery of Holzman’s paintings.
Artist Jason Thompson creates illustrated walkthroughs of a Dungeons & Dragons game modules. And for more retro gaming fun, Retroist has a 1993 video TSR produced as a tutorial for the boardgame, Dragon Strike, and here is a trailer for TSR’s Wild Space. (via SharpCrye and Gravediggers Local)
Actor and DJ Casey Kasem has died. Kasem hosted American Top 40 and was the original voice of Shaggy in Scooby-Doo, voiced Robin in Batman (1968 cartoon) and Super Friends, and voiced Cliffjumper in Transformers: The Movie (1986) and multiple characters in the 1980s Transformers cartoon. At The Record, Bilal Qureshi remembers Kasem. The Washington Post, The New York Times, and Varietyhave…
We all know what we thought before we did that thing we really shouldn’t have done. We had a reason. Maybe it wasn’t a good reason, but unless we’re in an existentialist novel it wasn’t completely random and without motivation. Our understanding of why we do things is inextricably linked to what happened around us and how we were provoked. Other people, however, often do appear to be doing things completely randomly and without motivation because we don’t get to see what preceded their actions. It takes a conscious effort to remind ourselves that maybe that person who just drove through a giant mud puddle and left us dripping on the sidewalk was rushing to get somewhere for a reason we could empathize with and didn’t notice we were there until it was too late. When I do something inconsiderate or idiotic it’s because reasons, but when you do it, it’s because you’re a jerk.
It’s called the fundamental attribution error, and it started me thinking about other kinds of perceptual errors people make, like taking things at surface value and mistaking some element of the appearance for the complete reality.
Maria Bustillos takes an in-depth look at Adventure Time, an amazingly in-depth look bringing Roland Barthes, video clips and discussing the show with producers Pendleton Ward, Adam Muto, Kent Osborne, and Jack Pendarvis. “Adventure Timeis a smash hit cartoon aimed primarily at kids age six to eleven. It’s also a deeply serious work of moral philosophy, a rip-roaring comic masterpiece, and a…
Actor, producer and musician Efrem Zimbalist, Jr. has died. Zimbalist starred in the tv series FBI and 77 Sunset Strip. He had roles in Airport 1975 (1974) and Wait Until Dark (1967). He had recurring roles in Remington Steele and Babylyon 5. Zimbalist was the voice of Alfred in the Batman, Static Shock, Justice League and Justice League Unlimited series, Justin Hammer on Iron Man, and Dr.…
This week at the Gutter, Screen Editor alex looks at Adventure Time, narrative, consequences and sandwiches.
Over the past several months I’ve been working my way through all of Pendleton Ward‘s Adventure Time, in part because it comes in 11 minute segments that are easy to squeeze into tiny cracks of spare time, but mostly because it’s awesome. There are lots of things to love about it – the humor, the weirdness, the clever allusions to art and literature – but I think the thing I enjoy most is how creatively they play with narrative. Watching all of the ideas they’re able to explore by ignoring the usual boundaries of time, space and consequences makes me realize how limiting conventions can be.